Fall Harvest Season was my contribution to the very first GameMaker Community game jam on the then new forums - a game jam and forum centered around the GameMaker: Studio development software.
The theme of the game jam was "Everybody is dead" so I set my game in a post-apocalyptic setting where you - playing as the Grim Reaper - has to reap the lingering souls of the dead people following a nuclear fallout.
Everything in the game was made by me, and while the gameplay is pretty basic, it lead to some fun challenges both in terms of graphics and programming. I especially enjoyed the high-contrast effect I developed for the game, as it suited the character and the world very well.
Published